Image::Imlib2 - Interface to the Imlib2 image library
# create a new image my $image = Image::Imlib2->new(200, 200);
# set a colour (rgba, so this is transparent orange) $image->set_color(255, 127, 0, 127);
# draw a rectangle $image->draw_rectangle(50, 50, 50, 50);
# draw a filled rectangle $image->fill_rectangle(150, 50, 50, 50);
# draw a line $image->draw_line(0, 0, 200, 50);
# save out $image->save('out.png');
Image::Imlib2 is a Perl port of Imlib2, a graphics library that does image file loading and saving as well as manipulation, arbitrary polygon support, etc. It does ALL of these operations FAST. It allows you to create colour images using a large number of graphics primitives, and output the images in a range of formats.
Note that this is the first version of my attempt at a Perl interface to Imlib2. Currently, the API is just to test things out. Not everything is supported, but a great deal of functionality already exists. If you think the API can be tweaked to be a bit more intuitive, drop me a line!
Note that a development version of Imlib2 must be installed before installing this module: see the README file in the Image::Imlib2 package.
This will create a new, blank image. If the dimensions aren't specified, it will default to 256 x 256.
my $image = new Image::Imlib2->new(100, 100)
This will load an existing graphics file and create a new image object. It reads quite a few different image formats.
my $image = Image::Imlib2->load("foo.png");
This saves the current image out. Currently this is always in PNG format.
This sets the colour that the drawing primitives will use. You specify the red, green, blue and alpha components, which should all range from 0 to 255. The alpha component specified how transparent the colour is: 0 is fully transparent (so drawing with it will be pointless), 127 is half-transparent, and 255 is fully opaque. Many examples:
$image->set_colour(255, 255, 255, 255); # white $image->set_colour( 0, 0, 0, 255); # black $image->set_colour(127, 127, 127, 255); # 50% gray $image->set_colour(255, 0, 0, 255); # red $image->set_colour( 0, 255, 0, 255); # green $image->set_colour( 0, 0, 255, 255); # blue $image->set_colour(255, 127, 0, 127); # transparent orange
This colours a point in the image in the currently-selected colour. Note that the coordinate system used has (0, 0) at the top left, with (50, 0) to the right of the top left, (0, 50) below the top left, and (50, 50) to the bottom right of the top left.
This draws a line between two points in the currently-selected colour. The following draws between the (0, 0) and (100, 100) points:
$image->draw_line(0, 0, 100, 100);
This draws a the outline of a rectangle with the top left point at (x, y) and having width w and height h in the current colour.
$image->draw_rectangle(0, 0, 50, 50);
This draws a filled rectangle with the top left point at (x, y) and having width w and height h in the current colour.
$image->fill_rectangle(0, 0, 50, 50);
This draws an ellipse which has center (x, y) and horizontal amplitude of w and vertical amplitude of h in the current colour. Note that setting w and h to the same value will draw a circle.
$image->draw_ellipse(100, 100, 50, 50);
This draws a filled ellipse which has center (x, y) and horizontal amplitude of w and vertical amplitude of h in the current colour. Note that setting w and h to the same value will draw a filled circle.
$image->fill_ellipse(100, 100, 50, 50);
This function adds the directory path to the end of the current list of directories to scan for truetype (TTF) fonts.
This function will load a truetype font from the first directory in the font path that contains that font. The font name format is ``font_name/size''. For example. If there is a font file called cinema.ttf somewhere in the font path you might use ``cinema/20'' to load a 20 pixel sized font of cinema.
Note that this font will be used from now on, much like set_colour does for colours.
This function returns the width and height in pixels the text string would use up if drawn with the current font.
my($w, $h) = $image->get_text_size("Imlib2 and Perl!");
This draws the text using the current font and colour onto the image at position (x, y).
$image->draw_text(50, 50, "Groovy, baby, yeah!");
This creates a duplicate of a x, y, width, height rectangle in the current image and returns another image.
my $cropped_image = $image->crop(0, 0, 50, 50);
This will blend the source rectangle x, y, width, height from the source_image onto the current image at the destination x, y location scaled to the width and height specified. If merge_alpha is set to 1 it will also modify the destination image alpha channel, otherwise the destination alpha channel is left untouched.
$image->blend($cropped_image, 0, 0, 0, 50, 50, 200, 0, 50, 50);
Leon Brocard, firstname.lastname@example.org
Copyright (c) 2000 Leon Brocard. All rights reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.